11-21-2014, 05:34 PM
Carapace: +1 Power, +1 Weight
Rockdirt: +2 Hit, +1 Weight
Artic Gold: +2 Critical, -2 Hit
Galdric Ore: +2 Hit, -1 Weight
Magmic: +1 Power, -2 Critical
Etherium: +3 FP, -3 Durability
Orichialum: -1 Power, +4 Power vs. higher level enemies
Coral: +2 Crit, -1 Power
Customization parts should have minor changes to weapon stats, based off of the ore they're used from. Here are my ideas for such. I couldn't think of a good negative effect for Coral, also, so if anyone could think of one, I'd appreciate it.
Rockdirt: +2 Hit, +1 Weight
Artic Gold: +2 Critical, -2 Hit
Galdric Ore: +2 Hit, -1 Weight
Magmic: +1 Power, -2 Critical
Etherium: +3 FP, -3 Durability
Orichialum: -1 Power, +4 Power vs. higher level enemies
Coral: +2 Crit, -1 Power
Customization parts should have minor changes to weapon stats, based off of the ore they're used from. Here are my ideas for such. I couldn't think of a good negative effect for Coral, also, so if anyone could think of one, I'd appreciate it.