09-23-2015, 07:54 PM
As in, similar to the chain-reactive armor bug I reported before, the fight will come to a halt, and the next turn will never start. (I.E. when I reconnected, I had 0m, and couldn't take any actions, and the turn indicator wasn't on either me or the critter.)
I wasn't aware of that fail-safe until now, actually. How long does it take to happen?
I wasn't aware of that fail-safe until now, actually. How long does it take to happen?