Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Heavy tackle
#14
Heavy tackle only knocks down if they travel at least 3 tiles. If spiked treads removed the knockback, evasion would do well against it because there would be no knockdown. At the same time, it lets you fight back if you're not quick enough to close that distance again (especially after being knocked down). If HT spam right up in your face for 100-200 damage is too tough to overcome with whatever build is being used, you always would have the option to not wear the spiked treads.

I'm really not for giving evasion any more power -- it's easily one of the most overbearing things in the game right now, right next to guns -- but letting spiked treads do as they're intended really opens up at least SOME possibilities of fighting someone who is fighting like a battering ram. Alternatively, capping the bonus damage/Knock-back on the skill could be a better solution if heavy tackle is intended more for utility and creating 'breathing room' for Arbalests, rather than for heavy damage/crowd control.
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 1 Guest(s)
Sigrogana Legend 2 Discord