06-07-2015, 04:16 PM
I'll take screenshots next time I play one of my engineers.
Until then, here is something I encounter regularly:
Battle Map:
---------
MA
P
----------
Player (P) is 2 spaces away from Medibot (M) while Metalaegis (A) is one space away from Medibot.
Turn 1: Player places Medibot and Overclocks it.
Turn 2: Player Skips to lure enemies in closer. Medibot heals player. Player places Metalaegis once enemies are close.
Turn 3: Metalaegis takes damage. Medibot heals player (who is already at maximum hp, and furthest target.) Maybe Medibot just doesn't repair bots, right?
Turn 4: Player moves out of Medibot's range. Medibot turns it's attention to Metalaegis. No, it works on bots.
I'll try to get screenshots of this scenario later tonight.
Until then, here is something I encounter regularly:
Battle Map:
---------
MA
P
----------
Player (P) is 2 spaces away from Medibot (M) while Metalaegis (A) is one space away from Medibot.
Turn 1: Player places Medibot and Overclocks it.
Turn 2: Player Skips to lure enemies in closer. Medibot heals player. Player places Metalaegis once enemies are close.
Turn 3: Metalaegis takes damage. Medibot heals player (who is already at maximum hp, and furthest target.) Maybe Medibot just doesn't repair bots, right?
Turn 4: Player moves out of Medibot's range. Medibot turns it's attention to Metalaegis. No, it works on bots.
I'll try to get screenshots of this scenario later tonight.
*loud burp*