06-07-2015, 05:20 AM
I agree with the idea of a cap on how high Guard's damage reduction can go.
Yes, knocking them down is an option, but that's not something you find monsters will do in PvE. It'd also be good for future proofing in case there comes a time where there may be other ways to get Momentum to 10+.
Yes, knocking them down is an option, but that's not something you find monsters will do in PvE. It'd also be good for future proofing in case there comes a time where there may be other ways to get Momentum to 10+.
![[Image: 95e2774f19.png]](http://puu.sh/gWUIp/95e2774f19.png)