05-22-2017, 08:40 PM
I think High Speed Divine Words is the product of a bygone age, now that Charge Mind persists through multiple turns with Brainstorm. How would combat change with Evokers if HSDW didn't exist anymore? Would it better justify the ludicrous damage output through resistance of mages?
My experience has largely been that mages do not require that many stats, with tomes/spellcasting weapons applying their Power to most, if not all spells twice, and then to add frosting to the crap cake, they just dump into Vitality, making the tankiest players from an HP perspective spellcasters. Who cares if they don't have any armor? They have 1200 hp and can hit you for 500+ through your Resistance-heavy build every single turn without fail and control the battlefield to boot.
Something needs to change.
My experience has largely been that mages do not require that many stats, with tomes/spellcasting weapons applying their Power to most, if not all spells twice, and then to add frosting to the crap cake, they just dump into Vitality, making the tankiest players from an HP perspective spellcasters. Who cares if they don't have any armor? They have 1200 hp and can hit you for 500+ through your Resistance-heavy build every single turn without fail and control the battlefield to boot.
Something needs to change.