04-08-2025, 07:08 PM
Eh, I'm pretty lukewarm on giving them buffs.
+30% (on Prophylaxis) and +45% (on Hell's Beating) Crit Damage are both still notable amps, reverting Hell's Beating to effectively be +120% Crit Damage when spirited again would just be silly.
Further using Scarlet Twister to let Prophylaxis (or any other pull interaction like such) to enable 3 boosted attacks in a burst was definitely unintended and I wouldn't expect that to be brought back for obvious reasons.
The only change I'd like to see is perhaps a cooldown reduction for Prophylaxis from 5 to 2/3 Rounds, since I'd put it roughly on the same power as something like Double Dance, which is a 2CD.
I don't think Hell's Beating deserves anything though, I wouldn't say it's great for all instruments but I consider that more on those instruments being lacking in that case.
+30% (on Prophylaxis) and +45% (on Hell's Beating) Crit Damage are both still notable amps, reverting Hell's Beating to effectively be +120% Crit Damage when spirited again would just be silly.
Further using Scarlet Twister to let Prophylaxis (or any other pull interaction like such) to enable 3 boosted attacks in a burst was definitely unintended and I wouldn't expect that to be brought back for obvious reasons.
The only change I'd like to see is perhaps a cooldown reduction for Prophylaxis from 5 to 2/3 Rounds, since I'd put it roughly on the same power as something like Double Dance, which is a 2CD.
I don't think Hell's Beating deserves anything though, I wouldn't say it's great for all instruments but I consider that more on those instruments being lacking in that case.
![[Image: 95e2774f19.png]](http://puu.sh/gWUIp/95e2774f19.png)