11-18-2014, 05:04 AM
"[url=http://neus-projects.net/phpBB3/viewtopic.php?p=569#p569 Wrote:Ranylyn » Mon Nov 17, 2014 11:37 pm[/url]"]I think Dev has stated numerous times in the past that he will never make magic Dodgeable in any shape or form. But that's just me stating past details, he could change his mind, and I wouldn't care if this became a thing. I still also likes Slydria's suggestion as well. But no skill/spell sensing.
Sure. Maybe even give them a passive 10% chance to dodge hostile spells. That would be very useful and make absolute perfect sense while not being OP. However, wanting something that works well on everything is quite frankly unreasonable, sorry.