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Rocket Launcher Death Punch
#1
So, the Jack Hammer only applies overcharge/charged shot effects to the first target it hits, even though it is, in fact, one missile attack. I think it should hit all enemies in the area with the effects, but only once. That way a SOUND charged shot wouldn't smack a clustered group of enemies for a near lethal amount of damage, but they would all take it, and all get knocked down, and all silenced/hesitated.

This seems reasonable.

How it works now:

http://puu.sh/gPSZl/19d012fddf.png

http://puu.sh/gPT2t/af631a0616.jpg
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