02-17-2025, 05:23 PM
I'm not going to make any explicit mentions of what Mechanations should get and mostly leave that up to Dev, but I'll state my findings with the races at least so I can be a bit helpful. This list is also ranked in order.
Agile Accel Booster - Very often toted as the best trait among the 4, it might end up in a nerf for the thing and it wouldn't exactly be unwarranted if so. You can compare it to the old Winged Serpent from Demon Hunter, but now it's class agnostic, allowing full supports or carries to use it effectively.
Chronicling Cabal Memory - This used to be at the bottom, but it has it's uses now with the release of classes with a hell of a lot of skill slots and spells to use this passive with, a Druid or Ruler would not mind this as much as people used to rag on this passive for how niche it was. However despite this I'd like to see a small adjustment made to it, likely one geared towards spellpower or elemental ATK or some such.
Sturdy Standard Body - This used to be tied with Agile Accel Booster given the 120 HP Boost it had, but now it went down slightly due to the inclusion of Strongest Muscles, the reason why strongest muscles outscales it even slightly is because you still have access to a torso with it, as well as 10% Blunt resist and 5 more armor/magic armor. Numerically it's superior and that's mostly just feature creep, it needs a tiny touch up.
Raid Cannon - While the buggy nature of this weapon was accepted a lot more back in the day it was made given the state of the game back then, nowadays it seems out of place, I'm gonna go against what I said previously and just make a suggestion for it to have a tag for it to be also counted as a fist weapon, preferably your bare fists if possible so that it counts for Empty Palm and such. This would fix many of the issues with the weapon, I don't know if Rampaging should be removed however.
And that's it for me here, with the exception of Raid Cannon, these traits aren't quite so bad, the Cabal one suddenly rising in rank with extreme use cases in Druid and Ruler is just funny to me. That said, 3 of the 4 could use a little bit of modernization.
Agile Accel Booster - Very often toted as the best trait among the 4, it might end up in a nerf for the thing and it wouldn't exactly be unwarranted if so. You can compare it to the old Winged Serpent from Demon Hunter, but now it's class agnostic, allowing full supports or carries to use it effectively.
Chronicling Cabal Memory - This used to be at the bottom, but it has it's uses now with the release of classes with a hell of a lot of skill slots and spells to use this passive with, a Druid or Ruler would not mind this as much as people used to rag on this passive for how niche it was. However despite this I'd like to see a small adjustment made to it, likely one geared towards spellpower or elemental ATK or some such.
Sturdy Standard Body - This used to be tied with Agile Accel Booster given the 120 HP Boost it had, but now it went down slightly due to the inclusion of Strongest Muscles, the reason why strongest muscles outscales it even slightly is because you still have access to a torso with it, as well as 10% Blunt resist and 5 more armor/magic armor. Numerically it's superior and that's mostly just feature creep, it needs a tiny touch up.
Raid Cannon - While the buggy nature of this weapon was accepted a lot more back in the day it was made given the state of the game back then, nowadays it seems out of place, I'm gonna go against what I said previously and just make a suggestion for it to have a tag for it to be also counted as a fist weapon, preferably your bare fists if possible so that it counts for Empty Palm and such. This would fix many of the issues with the weapon, I don't know if Rampaging should be removed however.
And that's it for me here, with the exception of Raid Cannon, these traits aren't quite so bad, the Cabal one suddenly rising in rank with extreme use cases in Druid and Ruler is just funny to me. That said, 3 of the 4 could use a little bit of modernization.