10-14-2024, 05:48 PM
Status infliction should start at 100%, and status resistance should start at 0%. Then stats should not be modifying that at all. Instead, it should be reserved to certain items and class skills. Maybe you could gain like 1% per SAN and 1% per WIL but that's it. Having SI on SKI is probably the most egregious part of this whole equation.
But I do think it would be nice to have SAN effects on all races. I don't see why homonculus and humans couldn't benefit from sanctity.
But I do think it would be nice to have SAN effects on all races. I don't see why homonculus and humans couldn't benefit from sanctity.