Thread Rating:
  • 3 Vote(s) - 2 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Lore on Scarcity and "Dungeoneering"
#7
To the above, I think Korvara would heavily benefit from places that could harbor different Settings/RP styles, without the big four instantly claiming or "Fixing" them.
places that make sense in the lore, and people OOCly know "Don't go there unless you are alright with more darker themes and your character getting hurt" for example, if its a place that is known for high crimerates.

I think the best way to do that without stepping on toes at the same time, would be in example of Meiaquar keep the frontcity how it is, and have sections added in the back, for example, the slums, which would more operate like G6's Laws End did, lore wise it would make sense that the police force is more focused to keep the front neat and tidy, and just don't bother with the more rowdy places.
That way people can keep doing what they are right now, and people who would like some more "Serious" stuff, could have their own sort of playground.
[-] The following 1 user Likes Shujin's post:
  • Poruku
Reply


Messages In This Thread
Lore on Scarcity and "Dungeoneering" - by Poruku - 03-06-2024, 08:14 PM
RE: Lore on Scarcity and "Dungeoneering" - by Shujin - 03-08-2024, 07:00 PM

Forum Jump:


Users browsing this thread: 4 Guest(s)
Sigrogana Legend 2 Discord