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The Spirit Problem
#9
I'd 100% be down for something along those lines. Spirits are too much of a needed mechanic to forego, even on a character that realistically wouldn't know how to utilize spirits like that / has IC reasons not to. It's bad for IC because it nerfs you if you want to stick to what makes sense.

That said, I think just giving everyone 5 to spread across any skill they'd like the way it currently is would be more enjoyable than limiting it based on base class / promo class. I have 4 spirits in one promo class and would very much like to keep it that way.

Unless your suggestion is just for EARNING the points and not spending them, in which case I support it. Give everyone 1 to start for the total of 5 we have now and I'm down.
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Messages In This Thread
The Spirit Problem - by Rendar - 12-15-2023, 07:16 PM
RE: The Spirit Problem - by Ray2064 - 12-15-2023, 07:25 PM
RE: The Spirit Problem - by Miller - 12-16-2023, 12:13 AM
RE: The Spirit Problem - by MegaBlues - 12-16-2023, 12:27 AM
RE: The Spirit Problem - by MothEnthusiast - 12-16-2023, 12:40 AM
RE: The Spirit Problem - by the REAL Minos Prime - 12-16-2023, 03:08 AM
RE: The Spirit Problem - by Autumn - 12-16-2023, 03:36 AM
RE: The Spirit Problem - by Rendar - 12-16-2023, 03:48 AM
RE: The Spirit Problem - by MothEnthusiast - 12-16-2023, 04:02 AM
RE: The Spirit Problem - by Rendar - 12-16-2023, 04:24 AM
RE: The Spirit Problem - by MothEnthusiast - 12-16-2023, 07:30 PM

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