03-10-2015, 08:32 PM
That'd also be a kinda viable option -if- Claret Call boosted damage for party members, too. Which it doesn't, and shouldn't.
I think it'd be fair if Unmarkable was on a per-Ghost basis, too, since it doesn't make too much sense to go 'well I just knocked your buddy out and triggered his last chance in the same attack, so now you can't EI me'.
Letting people have multiple Claret Calls just seems like the best solution in general, really. As long as everything related to them (other than Gravestone's bonus) is restricted to using your own CC.
I think it'd be fair if Unmarkable was on a per-Ghost basis, too, since it doesn't make too much sense to go 'well I just knocked your buddy out and triggered his last chance in the same attack, so now you can't EI me'.
Letting people have multiple Claret Calls just seems like the best solution in general, really. As long as everything related to them (other than Gravestone's bonus) is restricted to using your own CC.