Why not make Certain Defeat be something we can do to enemies after we attack them while they're down a number of times?
I've seen people accidentally do that a lot, so like, why not just make it a fun mechanic where you can just continue pelting down someone at 0 HP, and once they reach like 50% of their maximum HP in negatives, they become Certain Defeated.
I've seen people accidentally do that a lot, so like, why not just make it a fun mechanic where you can just continue pelting down someone at 0 HP, and once they reach like 50% of their maximum HP in negatives, they become Certain Defeated.
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