Personally I think shift strike should just be entirely reworked into a basic attack type skill.
It can do damage based on the currently installed youkai, with a small boost to crit.
Designed to combo around with bloody shift.
That'd make it a bit similar to ritual sword in bonder, only with a crit boost instead of a fp drain, and the added benefit of changing its damage type.
I don't think it needs to be so convoluted. Most of the information on shift strike isn't even listed in the game, and can easily become a newbie trap.
It can do damage based on the currently installed youkai, with a small boost to crit.
Designed to combo around with bloody shift.
That'd make it a bit similar to ritual sword in bonder, only with a crit boost instead of a fp drain, and the added benefit of changing its damage type.
I don't think it needs to be so convoluted. Most of the information on shift strike isn't even listed in the game, and can easily become a newbie trap.