05-14-2023, 04:59 PM
Shields suffer from a similar issue to a great many things. Like Bows.
They're JUST stat sticks. 3 def? Alright, I guess. The big thing is guard and elemental resistance. The problem, however, is that gloves are widely just. . .Better. Stats wise, Effect wise, Just mostly around. Unless you have a niche build that revolves around, say, the undead hating shield. Or a Fang-faced. Or a Skull Shield.
The solution? More interesting effects. Or even just a skew of numbers. How would I do it? No idea. But I'd probably start by giving the current lineup of shields the stink eye and figuring out something neat to do with 'em. But expanding past the wheelhouse of 'Small stat buff, Big elemental resist' or 'This is the shield that hates X race of monsters' would be a decent place to start.
They're JUST stat sticks. 3 def? Alright, I guess. The big thing is guard and elemental resistance. The problem, however, is that gloves are widely just. . .Better. Stats wise, Effect wise, Just mostly around. Unless you have a niche build that revolves around, say, the undead hating shield. Or a Fang-faced. Or a Skull Shield.
The solution? More interesting effects. Or even just a skew of numbers. How would I do it? No idea. But I'd probably start by giving the current lineup of shields the stink eye and figuring out something neat to do with 'em. But expanding past the wheelhouse of 'Small stat buff, Big elemental resist' or 'This is the shield that hates X race of monsters' would be a decent place to start.