09-23-2022, 06:17 PM
Rogue's Traps can currently be evaded, which is fine if they're obviously put in the open.
But one thing I'd believe it would make them more worth is that if hidden traps could not, and it would incentive people to toast an extra skill point to grab the Stealth Trap passive.
So TL;DR
"Furthermore, hidden traps also gain a Trickery effect which allows them to ignore Evasion."
But one thing I'd believe it would make them more worth is that if hidden traps could not, and it would incentive people to toast an extra skill point to grab the Stealth Trap passive.
So TL;DR
"Furthermore, hidden traps also gain a Trickery effect which allows them to ignore Evasion."