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Demonic QoL change
#4
I think most curses in general sure do need to be revamped, not just Demonic. They're supposed to be double-edged enchantments with big benefits and big downsides on top of being random drops and not able to be applied yourself, other than Haunted/Doomed. But Demonic is worse than the -jewels, Fleeting is an inferior Fated, Rustic is now a crappier version of Reaper, and Parasitic is just bad. Doomed actually is nice, but it's pretty much the only one other than Bloodsoaked for grinding.

To stay on the Demonic topic though, I wouldn't mind it being something like a % damage increase under certain conditions, yeah. 5% per debuff sounds fair and interesting and also has Hexer curse synergy, which is good since they like cursed weapons.
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Messages In This Thread
Demonic QoL change - by Lolzytripd - 09-12-2022, 10:51 AM
RE: Demonic QoL change - by Shujin - 09-13-2022, 05:03 AM
RE: Demonic QoL change - by Snake - 09-13-2022, 08:10 PM
RE: Demonic QoL change - by Krath - 09-13-2022, 09:53 PM
RE: Demonic QoL change - by renowner - 09-15-2022, 11:43 AM

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