09-06-2022, 07:30 PM
Hello
I am one of the people who founded Beggar's Hole back when we were still the consenting bandits. And I got to say, reading all of this made me feel confident in my decision in quitting the game. First I want to thank all the people who decided to participate in the faction and are trying their best to push it further than since it originally started. However, I have to correct this opinion that some people may have in regards to that what Beggar's Hole 'is'.
Everyone who says Beggar's Hole is just a meme spot with haha-funny OOC intent should really take a good hard look at the rules.
The reason Beggar's Hole exist is because we wanted to be antagonistic and not immediately killed off by the community who openly hate anything that has to do with conflict. This whole issue is a clear example of why conflict on SL2/Korvara is garbage. It is not just the rules but also the community who grew up on a game that rarely had any 'true' conflict where they were forced to accept the consequences. The fact that when the consenting bandits were still just that, the rules stated that you couldn't even rob people with permission, that was the entire joke.
There was no consequences if nobody wanted any.
That sole reason is the bane of this entire continent. Everyone can just push away from conflict or 'force' conflict by putting an app in to an admin and type out an essay about why X, Y, or Z deserves to be killed/robbed/etc. Beggar's Hole was created so that we could have a chance to be antagonistic and rise up to be more than just haha-funny people who rob with consent. Outside of the people who actively played there or aided in its initial creation have no right to say how Beggar's Hole should be seen on an OOC standpoint. Beggar's Hole wasn't created because y'all DEEMED it acceptable due to it being a meme, it was created because the community completely sucks with handling anything antagonistic or anything relating to conflict. It was a way for people who love RP but weren't used to SL2 to come together and form something that wasn't just being clique ran and one where something could actually happen on the world that was suppose to be centered on RP.
It is clear that a good amount of the community do not know how to handle it.
I don't know too much about the recent things outside of the recent activities that had occurred with the faction. I know about the odd NPC drama that had occurred, which I believe is rather stupid. NPCs should exist yes, but their roles should never be more significant than a PCs own as this world was meant to revolve you know, the actual players. Either way I can sit here and say communication is key, but that should have never been a thing that needed to be said in the first place. At the end of the day, the first major conflict that happened to Korvara after 2ish month was done by a group of people who barely or never played SL2 before and wanted something to actually come out of the game that wasn't just cuckplots and romance drama.
Take what I said as you will. I don't play the game anymore and hadn't since a bit after Beggar's Hole was formed. I saw enough and still hear enough which makes me uninterested in returning.
I am one of the people who founded Beggar's Hole back when we were still the consenting bandits. And I got to say, reading all of this made me feel confident in my decision in quitting the game. First I want to thank all the people who decided to participate in the faction and are trying their best to push it further than since it originally started. However, I have to correct this opinion that some people may have in regards to that what Beggar's Hole 'is'.
Everyone who says Beggar's Hole is just a meme spot with haha-funny OOC intent should really take a good hard look at the rules.
The reason Beggar's Hole exist is because we wanted to be antagonistic and not immediately killed off by the community who openly hate anything that has to do with conflict. This whole issue is a clear example of why conflict on SL2/Korvara is garbage. It is not just the rules but also the community who grew up on a game that rarely had any 'true' conflict where they were forced to accept the consequences. The fact that when the consenting bandits were still just that, the rules stated that you couldn't even rob people with permission, that was the entire joke.
There was no consequences if nobody wanted any.
That sole reason is the bane of this entire continent. Everyone can just push away from conflict or 'force' conflict by putting an app in to an admin and type out an essay about why X, Y, or Z deserves to be killed/robbed/etc. Beggar's Hole was created so that we could have a chance to be antagonistic and rise up to be more than just haha-funny people who rob with consent. Outside of the people who actively played there or aided in its initial creation have no right to say how Beggar's Hole should be seen on an OOC standpoint. Beggar's Hole wasn't created because y'all DEEMED it acceptable due to it being a meme, it was created because the community completely sucks with handling anything antagonistic or anything relating to conflict. It was a way for people who love RP but weren't used to SL2 to come together and form something that wasn't just being clique ran and one where something could actually happen on the world that was suppose to be centered on RP.
It is clear that a good amount of the community do not know how to handle it.
I don't know too much about the recent things outside of the recent activities that had occurred with the faction. I know about the odd NPC drama that had occurred, which I believe is rather stupid. NPCs should exist yes, but their roles should never be more significant than a PCs own as this world was meant to revolve you know, the actual players. Either way I can sit here and say communication is key, but that should have never been a thing that needed to be said in the first place. At the end of the day, the first major conflict that happened to Korvara after 2ish month was done by a group of people who barely or never played SL2 before and wanted something to actually come out of the game that wasn't just cuckplots and romance drama.
Take what I said as you will. I don't play the game anymore and hadn't since a bit after Beggar's Hole was formed. I saw enough and still hear enough which makes me uninterested in returning.