08-20-2022, 06:05 AM
This should be corrected for special arrows and Dynamic Shooting.
Range increases won't apply even if this is changed. There are probably a number of other inconsistencies with Shift Strike due to the way the a lot of 'is weapon type' checks work.
Range increases won't apply even if this is changed. There are probably a number of other inconsistencies with Shift Strike due to the way the a lot of 'is weapon type' checks work.