(07-07-2021, 06:46 AM)WaifuApple Wrote: Since changes towards stuff like Youkai, it's felt a lot better.
Amusingly, this is the main reason I DISLIKE the new turn order system. I was actually pretty neutral on it before this 'fix'. If I could somehow go after my Youkai still even as a toggle or something I'd be completely okay with it. It was no secret that my character used a very gimmicky playstyle, but having the Ice Birb youkai move before me to create ice tiles and then expanding ice/create ice points piggybacking off of that was basically my entire shtick. While Dev did eventually make it so cinders/ice last 2 rounds instead of one, the core issue of me not being able to create ice at all on the first turn since I go before the bird and every turn after would have 12 cells less to work with from the youkai going after basically destroyed what I was trying to do. (I used their turn to double move before my actions. But with so much time between the 0 init bird and then me on the next round nothing is beside the ice by the time I go.) I don't change builds though and stick with what I pick so I just don't do much mechanical stuff anymore.