02-02-2015, 12:52 PM
Evoker, or more specifically, Charge Mind. While the Evoker's straightforward style isn't a bad thing, this one skill makes the class so brain-dead that it's not only boring, but painful to play against. Charge Mind is completely safe; 6M isn't even close to enough time to take someone down, you cannot wait it out nor run it off, and there is no way to disrupt it beyond trying to gamble with a very specific skill.
High-Speed Divine Words, while it's even less of a commitment on its own, isn't even as bad as Charge Mind; going into an invocation is still a commitment, but it gives enough general flexibility to not only allow the user a chance to sneak an Invocation in, but allow the enemy a chance to avoid the incoming pain. Charge Mind doesn't allow this.
I feel like Evoker would be less of a bore/pain/etc. if Charge Mind was changed up; say, having the user cast spells* to charge it up before letting it loose.
*Certain spells excluded: I'm looking at you, Wretched Oil.
On a lesser note, while I wouldn't call Tactician 'not fun', there seems to be little reason to use a good chunk of their skills outside of non-solo PvP. Their tricks also don't stand out that much in Boss fights; then again, most Bosses need more than just peerless HP if they want to ever threaten a party enough to warrant a Tactician.
High-Speed Divine Words, while it's even less of a commitment on its own, isn't even as bad as Charge Mind; going into an invocation is still a commitment, but it gives enough general flexibility to not only allow the user a chance to sneak an Invocation in, but allow the enemy a chance to avoid the incoming pain. Charge Mind doesn't allow this.
I feel like Evoker would be less of a bore/pain/etc. if Charge Mind was changed up; say, having the user cast spells* to charge it up before letting it loose.
*Certain spells excluded: I'm looking at you, Wretched Oil.
On a lesser note, while I wouldn't call Tactician 'not fun', there seems to be little reason to use a good chunk of their skills outside of non-solo PvP. Their tricks also don't stand out that much in Boss fights; then again, most Bosses need more than just peerless HP if they want to ever threaten a party enough to warrant a Tactician.
![[Image: a2794117f3.png]](http://puu.sh/pncOC/a2794117f3.png)
[12:53:15 AM] Chaos: don't hit dyst
[12:53:18 AM] Chaos: that's cruelty to animals
[12:53:20 AM] Chaos: you have to shoot it
[12:53:20 AM] Dystopia: ye