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Vaguely thought-out proposal to body enchant diversity problem
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(04-27-2021, 06:51 PM)JamOfBoy Wrote: I'll end it with a challenge.

Go try building a Papillion. Basic attacker without STR. Or a Phenex, same rules. Genuinely show me if you can get their HP above 800 - even 700 - and have any semblance of a good build without using Giant Gene or a class that gives HP. Use as many aspects as you want and any items you want. And keep in mind all the while, without anything that increases HP from classes or items, Dormehans and Wyverntouched can hit above 1000 HP. Pretty easily, too.
?

While I think we could use more variety and reasons to use other torso enchants, it's really not hard at all to build to those specifications, and swapping to Dormehan/WT is only a gain of 59/78, not 200+.

If you're instead talking building both strength and vit, the HP difference between them is... Still 59/78. Whatever value a WT hits, you can use an identical stat distribution on a papillion and hit 78 less hp, I don't think that's too extreme a swing.

This particular example seems less a problem with giant gene, and more a problem with weapon scaling distribution.


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RE: Vaguely thought-out proposal to body enchant diversity problem - by Tanasinn - 04-27-2021, 11:27 PM

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