02-26-2021, 02:00 AM
Playing a Tactician in its current state is generally a very janky experience. When something so important to its core function gets a proxy-change, it throws everything on its head, and that was certainly what happened when we got the new turn-order mechanics. I think the mentioned proposal is a healthy change for the state of things as is, as it makes fight less inherently awful turn-wise when people join the match, or die.