02-24-2021, 06:52 AM
I'd like to suggest the addition of free for all PvP matches, and 2 (teams) vs 2 (teams).
This was brought up a long time ago, and dismissed as unfeasible due to technical limitations. I'm hoping that, a few years later, that is no longer the case. Often, two teams and a maximum of four combatants per team are unable to properly encapsulate a conflict that's happening ICly. Sometimes the enemy of your enemy is NOT your friend, and sometimes nobody is your friend at all.
With that in mind, I would like to suggest the following become possible:
This was brought up a long time ago, and dismissed as unfeasible due to technical limitations. I'm hoping that, a few years later, that is no longer the case. Often, two teams and a maximum of four combatants per team are unable to properly encapsulate a conflict that's happening ICly. Sometimes the enemy of your enemy is NOT your friend, and sometimes nobody is your friend at all.
With that in mind, I would like to suggest the following become possible:
- Engage in a battle where no player has an alliance with any other player. Players spawn in an up to 8 point circle formation around the exterior of the map.
- The ability to 'link' two parties in a way that allowed all 2-8 players to engage another set of 2-8 players who followed this step. These parties would not do any PvE content together, unless some eventmin verb caused it to be so.
- The possibility of, instead of the 8v8 listed above, engaging in an (up to) 4v4v4v4, where you have 3 allies but 12 enemies. Each group of 4 would spawn clustered together on a different map cardinal or corner.