09-06-2020, 06:04 PM
Celerity is plenty strong, people just often do not see the strengths of it, I already explained how its good currently and where its shortcomings lie, I think you just refuse to see it the same way I do and that's fine. When it boils down to a discussion of what should win (Hit vs Evade) then it always ends up as a garbled mess and ends up shifting between the two constantly, currently evade wins most cases when proper upkeep of dodge buffs is maintained, a few outlying builds of course beat that when they are hit stacking beyond an actual normal build.
Trust me, like 90% of my characters are all celerity based, the ones I currently play are celerity based, and I think it can be strong. They just need a bit more support with evasion-specific mechanics that give them DPS or DR like with what Verglas offers, the Celerity stat itself is very strong given how effective wind magic is, and how a dodge-tank can persist solely on celerity and no luck.
Trust me, like 90% of my characters are all celerity based, the ones I currently play are celerity based, and I think it can be strong. They just need a bit more support with evasion-specific mechanics that give them DPS or DR like with what Verglas offers, the Celerity stat itself is very strong given how effective wind magic is, and how a dodge-tank can persist solely on celerity and no luck.