08-14-2020, 09:02 PM
I'm sure this will lead to a few more bug reports but the turn counter was behaving incorrectly. Round 0 is actually Round 1, and so on - essentially it was one turn 'behind', which I've corrected. This means that there will be no more 'Round 0' - the battle will start on Round 1, which it probably should have in the first place. I'll update the trait wording to clarify.