07-07-2020, 12:33 AM
(This post was last modified: 07-07-2020, 12:35 AM by NICC.
Edit Reason: I just woke up leave me alone :(
)
Cracks Knuckles Alright cupcakes, get ready for NICC's hot takes which might not be so hot, since the idea is on par with my own mindset. My dear friend Kit, Maksim, whatever you would call him; Now! Let me start to chisel down the kinks of this system.
Party scaling. And what it does for you: It would create incentive to party up! You might ask- "Well NICC, what if we're all level one and creating superpowered ANTAGONISTS for the future? Wouldn't all these mini-boss, added monsters, and regen give us a vewwy vewwy hawd time? uwu." WHY YES, and this is why I second the idea of having it be 40+. There's really no reason to have those bonuses from the beginning. All you want are those juicy, juicy exps. Which we most certainly get plenty of.
NOW! Having a prefix would ALSO be a good idea. Some absolute gangsta sees there's a BPD 2: Electric Boogaloo(With Friends) On the map and/or their handy dandy PDA. They voice it to their homies/randoms that are stationed around Sigrogana. Boom, that BDP is a hot spot for potential RP or player activity in general.
Now, atop this idea. It would make our certain influx of newer players like I love oh so much. But that's beside the point, back on track. -- Newer players usually enjoy the combat aspect of SL2. Why not introduce the idea of roleplay where they're most comfortable?!
Now, you might say. "This is a little off topic NICC." Certainly not, the incentive of dungeons with friends/others is the main meat and potatoes. Which for the ultimate goal of making Sigrogana Legend 2 a more enjoyable and rewarding experience for everyone.
TLDR; I second the idea, and downright believe there are 0 downsides to such. Having it as a prefix would spark player interaction more so. Everything else is me rambling.
Party scaling. And what it does for you: It would create incentive to party up! You might ask- "Well NICC, what if we're all level one and creating superpowered ANTAGONISTS for the future? Wouldn't all these mini-boss, added monsters, and regen give us a vewwy vewwy hawd time? uwu." WHY YES, and this is why I second the idea of having it be 40+. There's really no reason to have those bonuses from the beginning. All you want are those juicy, juicy exps. Which we most certainly get plenty of.
NOW! Having a prefix would ALSO be a good idea. Some absolute gangsta sees there's a BPD 2: Electric Boogaloo(With Friends) On the map and/or their handy dandy PDA. They voice it to their homies/randoms that are stationed around Sigrogana. Boom, that BDP is a hot spot for potential RP or player activity in general.
Now, atop this idea. It would make our certain influx of newer players like I love oh so much. But that's beside the point, back on track. -- Newer players usually enjoy the combat aspect of SL2. Why not introduce the idea of roleplay where they're most comfortable?!
Now, you might say. "This is a little off topic NICC." Certainly not, the incentive of dungeons with friends/others is the main meat and potatoes. Which for the ultimate goal of making Sigrogana Legend 2 a more enjoyable and rewarding experience for everyone.
TLDR; I second the idea, and downright believe there are 0 downsides to such. Having it as a prefix would spark player interaction more so. Everything else is me rambling.