12-27-2019, 02:19 AM
As a passive that also requires a skill slot. Counter-Edge has rarely seen the light of day in a class that is extremely SP intensive and requires 5 SP for its full effects.
Would it be too much to ask if Counter-Edge was changed to the following?
Counter-Edge (3 SP)
[list=]Rank 1 - Bonus Damage: 10%
Rank 2 - Bonus Damage: 15%
Rank 3 - Bonus Damage: 20%[/list]
The intention is that Riposte would do 70% damage and Sheath Sword would do 120% of the usual damage while also reducing the total SP cost. (Or keeping the 5 SP Total)
My reasoning behind this change is that Counter-Edge is rarely ever worth it due to the SP cost and minor effect overall. (Only +25 damage to Riposte/Sheath Sword at max rank.) But the thematic of running a counter focused character would be an appealing one if it was more viable.
Would it be too much to ask if Counter-Edge was changed to the following?
Counter-Edge (3 SP)
[list=]Rank 1 - Bonus Damage: 10%
Rank 2 - Bonus Damage: 15%
Rank 3 - Bonus Damage: 20%[/list]
The intention is that Riposte would do 70% damage and Sheath Sword would do 120% of the usual damage while also reducing the total SP cost. (Or keeping the 5 SP Total)
My reasoning behind this change is that Counter-Edge is rarely ever worth it due to the SP cost and minor effect overall. (Only +25 damage to Riposte/Sheath Sword at max rank.) But the thematic of running a counter focused character would be an appealing one if it was more viable.