05-31-2019, 02:47 AM
I say Strength should be a crude version of critical damage as well, not as good as guile but 0.5 critical damage, that way we won't miss our crit damage as hard in our builds and balance will be restored. This is really a simple change that would allow strength to not feel so "do I have to?" in your build and you can sacrifice your guile for it.
OOC Devourer Of Souls: it makes me feel like someone slipped me acid laced water