10-11-2018, 11:37 AM
These ideas are good, but as GSM said, when you get in the realm of 40-60, everything becomes tedious, and it's not worth it. It would be very much appreciated if there were a way to get from 40-60 without a copious amount of dungeon grinding. I didn't think it would be possible to increase exp rates solely at that point, which was why it was suggested that dungeons in general should get an EXP boost (enemies moreso than cores.)
To me, dungeon grinding for exp just feels like "we need to get to the core, since that's the big thing for EXP", and the enemies on the route don't feel like they're giving much. If enemies have more experience, too, static dungeons would be more useful than just searching for a specific item.
To me, dungeon grinding for exp just feels like "we need to get to the core, since that's the big thing for EXP", and the enemies on the route don't feel like they're giving much. If enemies have more experience, too, static dungeons would be more useful than just searching for a specific item.
Ending 145: Disappointed in Humanity