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[Mob] Grindylow
#11
Grindylows are a great mob, all the ice based monsters are great of example of how to make something with clear strength and clear weaknesses.

As someone who plays Ghost, I love this concept, the 90% damage reduction is completely fair, what should be brought in exchange? should ice monsters just be like every other monster that you can pushover without even thinking in any other thing? no, this is the kind of mobs we need to make the PvE more interesting.

What I find flawed is the fact that they do not have as much drawbacks for their strength, Why dont they get fire weakness regardless of their burrow? it would make sense to apply this to all ice monsters, fire is not rare, that is fair, but at least is the most sensical drawback that they could get without letting everyone just push them over like EVERY OTHER KIND OF MOBS.

I appreciate this concept and I understand what is Dev is intending to do, if you do not care of the bare minimun nothing about the enemy does, why you should be surprised that he is wrecking you anyway? people just want to PvE like nothing, then once they are done, they want to complain about how boring and unchallenging is PvE, so yeah, THE ONLY PROBLEM ARE TOO MANY STRENGTHS WITH NO DRAWBACKS, BUT THEY SHOULD NOT BE STANDARDIZED TO BE LIKE ANY OTHER MOB IN PVE, AKA, MOBS THAT YOU CAN BEAT BRAINLESSLY REGARDLESS OF YOUR BUILD.
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