08-21-2018, 05:01 PM
Yeah. Agreed with everything listed on the OP here.
Enemy Evaluation is extremely broken and unbalanced only for the fact it lasts way too long and the debuffs it does on enemies is the same as removing them from combat, since they're then left to be useless over there, without being able to hit (even tanks in some cases), without being able to crit, without being able to dodge. There goes a large amount of stat investment on those just to be lol erased. It's not fair.
Dark Eyes should also receive that treatment of HP per rank, because all it needs is 1 skill point, the FP cost matters not when your eyes need to take more than two hits to die. And there's no excuse they're 'immobile', because they also benefit from Charge Order.
Enemy Evaluation is extremely broken and unbalanced only for the fact it lasts way too long and the debuffs it does on enemies is the same as removing them from combat, since they're then left to be useless over there, without being able to hit (even tanks in some cases), without being able to crit, without being able to dodge. There goes a large amount of stat investment on those just to be lol erased. It's not fair.
Dark Eyes should also receive that treatment of HP per rank, because all it needs is 1 skill point, the FP cost matters not when your eyes need to take more than two hits to die. And there's no excuse they're 'immobile', because they also benefit from Charge Order.