05-15-2018, 02:09 AM
After fraying a voidgate the frayed voidgate shoots out more frayed projectiles every round, lining up voidgates right allows you to generate anywhere from 4 to up to 100 frayed projectiles every round, on top of that fraying a voidgate with refile voidgate ends up costing 1m to do thanks to how teleporting to voidgates works, in essence its pretty bad, unless you're packing heavy dark resist it is very much possible you'll lose to this each time, or have insane coverage in a team fight at the very least.
Its the sheer number of projectiles thats the issue here, maybe actually a projectile limit is needed, instead of a damage cut.
Its the sheer number of projectiles thats the issue here, maybe actually a projectile limit is needed, instead of a damage cut.