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Bad Bots
#25
"MegaBlues" Wrote:Having a single class dominate any aspect of the game when classes are easily changeable sounds like a recipe for disaster.
*Cough* Hexer *cough*

Jokes aside. I think adding some passive effects to the Bots could help a shit ton.

Medibot could benefit from the alchemy talent alittle, to gain range for it's medicine and boosted effects. Currently medibots are sort of terrible because if they use their healing potion you are on potion sickness...And you much rather want to drown your own boosted PR-high potion for that, so it's healing is rarely of any use. You can argument that you save 3M but...Since you deploy it...You don't.

Aegis main problem is that protect itself is terribly bugged. For one. Then it also goes down way to fast. I think giving it a shield, and with that defense aswell, would make it alot better once potect is fixed.

Turrent just can't hit for shit with it's basic attacks petty much like youkai. I have seen tanks dodge them just becasue they build a little luc for Crit evade. So they could easily get a straight +50hit buff, and they would still not be hitting anything thats remotely dodgey, but...It would help atleast. Maybe give them some sort of lock on skill which buffs there hit for one shot or two turns even.
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