11-14-2014, 04:30 AM
- #1 Skill. It's easy to get, can hit 100% growth, and doubles as both a damage stat and utility stat. Also gives you access to style blending which is basically one of the best traits in the game.
[list=3]#3 Vitality. Can't go wrong with a lot of HP. Anything that reduces damage makes this stat more effective and it can hit 100% growth.[/list]
[list=4]#4 Celerity. Great at its job and can hit 100% but it's a bit of a niche defensive stat that's countered by autohits and prioritizing this tends to sacrifice def/res/vit.[/list]
[list=5]#5 Luck. On classes that rely on crit, this is generally tacked on as a bonus and it doesn't need to be focused on to be effective. It can also give you access to lady luck which is pretty neat. [/list]
[list=6]#6: Defense. Good at it's job, countered by guns and magic and generally comes with low cel.[/list]
[list=7]#7: Faith. It's not a necessary stat but it comes with some pretty neat perks.[/list]
[list=8]#8: Strength. Damage stat, not very effective because the average strength growth hits around 70%, the most you can get is 87%, and aiming for high strength restricts your race and class choices. While the other damage stats also restrict your choices, they at least hit 100% growth so there's no room for RNG to mess with them (so strength is basically unreliable compared to them). [/list]
[list=9]#9: Resistance. Hard to get, charge mind reduces how effective this is, and you can get away with having low resist if you have decent vit and the right equipment vs a mage.[/list]