Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
On the topic of guns
#23
After playing around with the stat calculator for a while, I'm starting to think that making them split-WIL scaling isn't the way to go.

This is an example of someone building for full gunner, with the proposed scalings. It is possible that making them half-WIL or majority WIL would encourage tank MG about as much as tank Boxer. No LE boosts, here.
[Image: 126f828e51.png]

But, let's say someone wants to be fancy and, I don't know... try to be stylish as Dante while using a sword and a gun. Or anything else that isn't a tome and a gun.

This is a Kensei/Demon Hunter Papilion, trying to afford both a STR weapon and a gun with the proposed scalings. This screenshot also uses Cat's Mask, Lucky Amulet and Kensei's Peerless innate for stats, as well as all LE boosts they can get (that aren't SAN).
[Image: a85a5701c2.png]


Even if they built with Fugu Katsu and Hikari's Blessing in mind, their damage (and general efficiency) would still be way below average. They would be obligated to go Magic Gunner, or pair that class up with Evoker if they wanted to be good at all. This is with all good stat boosts they can get, mind you.
[Image: 4348be1d1f.png]

I'm not saying the proposed scalings are a problem because people can't be Dante. I'm trying to say that, well, they would make trying to do anything moderately fun outside of MG tank with guns... unappealing.

I think it goes without saying that if you drop the WIL in these screenshots to add onto GUI, guns would be a lot more compatible in general, rather than stuck to 1-2 efficient class combos.
[Image: Fern22.gif]
[Image: unknown.png]
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 1 Guest(s)
Sigrogana Legend 2 Discord