10-23-2017, 05:14 AM
"Chaos" Wrote:"Skullcatrons" Wrote:I'm neutral. That's the point :think:Your post seemed completely devoted a game whose grind was completely different from SL2's. For all the extremely poor essays I used to interpret and grade, even I couldn't find the 'i'm neutral' in it.
Aaand I got burned.
there was a point in all that. I guess I'll clarify.
If people wanted to increase level cap raise. At least the level curve should become extremely high, to point that it would take prolonged period of time to even try, and achieve next level. At least this'll give people realizations that they'll not achieve level 70, 80, or 90 within few hours of good-fashioned Colossal tower grind.
This is exactly what I've meant when I've taken off from Black Desert Online. Intentionally, they have used a scale where players have no level cap, and they can keep grinding to gain experience. Even if they've passed the 'desginated' level cap. But the progress will noticeably starts to get slower, and slower. To this goalpost, that it would take months, after months to even get next level. And when developers felt comfortable in moving up soft-cap level because they have new contents to support higher-level characters. They will do so.
I apologize for really bad post. This is what I get for trying to play Lord of the Ring: War in the North and typing at same time.