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Invigoring STR (again)
#19
How I see it, autohits currently deal with Evasion's damage reduction, there's only really a few cases where their scaling are much higher than a normal attack. Maybe if STR also acted as a Scaled/2 percent increase to your basic attack damage, but I'm not sure at this point. Once more, such change would make axe builds incredibly absurd anyway.

What if, assuming the 0.5 Crit Damage per 1 STR is chosen, axes are tweaked to not end up horribly crazy with the change... and this bonus ended up only applying to basic attacks or physical in general? It'd prevent lightning mages from becoming any more insane, and people would still consider GUI for skill slots / flanking hit bonus.
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