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Amazing Mortissimo Scaling
#5
I feel as if with the current massive shift that is global evasion, a lot of things need to be re-evaluated as a whole. Currently, for the mortissimo, you're spending the majority of your points in apt (because unless you're a corrupted, of course you do, and you do even then), sanctity for damage, celerity (if evasion, new), def/res (for tanky), skill (because of evasion), and what little left over can go to rounding out a character. I'll admit I'm not big with math and I'm not the best character builder, but I think if you'd change the scaling to 60/45 or something close to that you're just going to gut the weapon, because you're forcing people to take away stat points on other stats that are required thanks to global evasion.
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