12-02-2017, 10:56 PM
I was debating between Summoner, Martial Artist, and Duelist for my two picks, then I realized we were talking base classes and threw Summoner and the Mage I was about to say out the window. It'll have to be Martial Artist and Duelist for me - however, Martial Artist takes the cake.
Duelist generally fit's a niche. Crits and hitting hard. It does it's thing well, slinging yourself all over an opponent. That doesn't make it any less powerful.
I believe that Martial Artist, however - fills too many roles, too well. We're talking about direct power in general, here, so we're probably not going to see many Curate votes, which fills the role of 'healing' and not power; Archer's the sniper, Rogue's the thing that gets behind you and pops you for 400.
Duelist slings yourself across the enemy for that, similarly, thanks to Fleur. Most of these are dodgy critters. An additional 3m is wonderful to have.
Martial Artist... er.. uh...
It smacks hard (most chosen fists scale highl), has some amazing movement (Shukuchi, Heaven Kick), tanks well, (Urawaza Meditate, Weathered Body), dodges well (+20 evade, perhaps +40 if you get the bow passive), and gets some high power in self-utility (Cleanse Body, Kip Up). It doesn't exactly fill a niche; it has no real 'direct' intent, as far as I can tell, so it does everything all around. Which is fine, but it has a /lot/ of room to move with it. You'll still generally need a focus, of course, but if you want my personal opinion, the utility it has makes it the strongest - Shukuchi, Meditate, Kip-up, and Cleanse Body. I feel like some of the other things are fine as they are.
Duelist generally fit's a niche. Crits and hitting hard. It does it's thing well, slinging yourself all over an opponent. That doesn't make it any less powerful.
I believe that Martial Artist, however - fills too many roles, too well. We're talking about direct power in general, here, so we're probably not going to see many Curate votes, which fills the role of 'healing' and not power; Archer's the sniper, Rogue's the thing that gets behind you and pops you for 400.
Duelist slings yourself across the enemy for that, similarly, thanks to Fleur. Most of these are dodgy critters. An additional 3m is wonderful to have.
Martial Artist... er.. uh...
It smacks hard (most chosen fists scale highl), has some amazing movement (Shukuchi, Heaven Kick), tanks well, (Urawaza Meditate, Weathered Body), dodges well (+20 evade, perhaps +40 if you get the bow passive), and gets some high power in self-utility (Cleanse Body, Kip Up). It doesn't exactly fill a niche; it has no real 'direct' intent, as far as I can tell, so it does everything all around. Which is fine, but it has a /lot/ of room to move with it. You'll still generally need a focus, of course, but if you want my personal opinion, the utility it has makes it the strongest - Shukuchi, Meditate, Kip-up, and Cleanse Body. I feel like some of the other things are fine as they are.