09-06-2017, 06:49 AM
35% is hardly a nerf that'd fix anything. I'd say 30% at the most.
That way a single coral item, or simply enough SAN would fix it.
I just don't think 5% would be enough to impact it at all, which defeats the point of nerfing it.
As repeated numerous times, the issue isn't the damage so much as the Weak! procs possible with how much it destroys someone's water resist, which in turn churns out ludicrous damage with the 3rd-4th action (splash) allowed. 30% would make it far more easy for someone to prevent this without having any outstanding water weakness beforehand.
Optimally, though, it should get cut down to 25%, but if the Weak! proc gimmick must live, 30%, or Shujin's suggestion of stacking the weakness level up over time would be more appropriate than leaving it at 35% for one bonk of the death noodle.
That way a single coral item, or simply enough SAN would fix it.
I just don't think 5% would be enough to impact it at all, which defeats the point of nerfing it.
As repeated numerous times, the issue isn't the damage so much as the Weak! procs possible with how much it destroys someone's water resist, which in turn churns out ludicrous damage with the 3rd-4th action (splash) allowed. 30% would make it far more easy for someone to prevent this without having any outstanding water weakness beforehand.
Optimally, though, it should get cut down to 25%, but if the Weak! proc gimmick must live, 30%, or Shujin's suggestion of stacking the weakness level up over time would be more appropriate than leaving it at 35% for one bonk of the death noodle.