08-16-2017, 05:37 PM
"FiresTFS" Wrote:Guys, guys. While it's a 10-star weapon. Remember that it's a very rare Boss Drop. It doesn't fall in everyone's hands and therefore it should have the effects. So, my opinion on this isI agree with this mostly.
I disagree ENTIRELY with the STR buff passive. It makes it worth the work.
The knockback okay as it is.
Knockdown with a chance of 2+UL (26%) on critical is fine too, it makes it on par with someone like Moonlight Mercy which has an instant kill if feared at a chance of 24% (If nobody knew of that effect.)
But try removing or nerfing down the effects?
Knockback by 1 tile every 8 UL?
On Critical Hit: 2+UL% Chance to knockdown the target?
Do you forget that HotG has low accuracy and critical base stats to begin with? It's hard to build it to hit good every time and most people just use it for autohits. That new effect listed isn't even worthy of being on a Boss Drop 10-star. Let's compare it with the Polearm Deadly Smile.
If Feared: Knock down the target on hit.
I'll just leave it at that and hope people see light in my opinion.
If the STR buff were to stay, instead of making it +12 Total in Main Hand and +6 Off-hand, it can possibly can be toned down to +4 STR flat as if treated like the "Hulking Hands" item but better.
I like the UL% Chance option to KD instead of auto KD, though the +2 shouldn't be needed (Or even 1+UL%/2 if no one can be happy).
Instead of nerfing a boss 10* weapon to the ground, how about we just buff the other 10*s effects up.