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Total control overdrive
#1
greetings fellow animemunching degenerates

with addition of total control for npcs, recruiting of beasts, etcetera, i yet again wish to bring up the option to have hired help in PvP

This'd become another type of fight (Stylish, Normal, Warparteh!) to have between players. Custom dungeon tools for houses have fallen into the abyss of forgettance, but with this, one could at last emulate of actualy having NPC guards in their lovely mansion. Or NPC guards in general, if they're let's say, noncombattant.

Q/A :
But Sarin, aren't some mobs going to be terribly abused for this?

dw lads, if there actualy are mobs that'd be more unfair than let's say youkai, there's always the option to exclude them from PvP or make PvP exclusive mercs/mobs. (Let's say generic bandit hirin' center, you pay cash, u pick from appearance, they get generic stats and skills based on some archetype you pick, et voila, party of identical personal army members here we go)

But Sarinbby, that sounds like it'll be such a chore to fight through, such long battles, that surely couldn't be fun, could it?

we is in SL2. In SL2, there ain't absolutely nothing forced on you, except what our trusty GMs impose upon you for whatevuh raisins.

But Ssssssssarrrrr, what is this actualy good for?
As mentioned, NPC guards in your house you can control. Option to setup some sort of private event in setting you pick without having to bother the sporadicaly free GMs. The option to actualy be a noncombattant without relying on mystical protection of "I will refuse any and all fights!!1!" Jammer enthuaist that just fights with nothing but hordes of blue slimegirls
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