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Terra Strike animation
#1
Quote:Can Terra Strike's ranged animation be changed from an 'Earth Dragon' to something akin to Verglas's Crawling Spikes, but made of dirt instead of ice?

It has been something that's irking me constantly whenever I see the skill being used repetitively. A dragon spawns out of nowhere from the ground as you punch it, and proceeds to headbutt the enemy several times, and somehow breaks the tile under them in the process.

This just feels... Wrong. Unfitting from an IC perspective. And I personally think it doesn't quite fit the theme of 'a heavy Ki strike to the ground that breaks everything on its way apart'. Besides, the 'Dragon' aesthetic already belongs to Dragon Gale, and a Mage's spell, Mud Dragon.

Setting Sun has an amazing animation that fits the thematic of a 'setting sun', Dragon Gale is super fitting due to what the skill was before and became post-update, a gut punch and a roundhouse that summoned the fury of a dragon... SO, why would a 'ground strike' also be a dragon? This needs to be re-evaluated on free time, Dev.
[Image: ht_pudding_the_fox_04_mt_140821_16x9_384.jpg]
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