05-18-2017, 10:51 PM
Reflect Shots, mostly. Blade Barrier has a whole scaling attached to it. I don't know why Deflect requires so many points in it when, by default, Blade Barrier should do this without the need of a new passive skill to take a skill slot, right? It's enough reward for breaking your weapon and scoring a chance with RNG.
Just make the range of Reflect Shots be 7 by default, but it adds an additional 1 Durability Cost to Blade Barrier. And make it cost 2 SP, one for skill, other for not-taking-slots.
With that, a Kensei will be able to afford atleast a rank 2-3 autohit. And that aside, it will be a fitting buff to compensate Blade Barrier's inbound changes to not stack with Desperado, or not work in Melee range.
Just make the range of Reflect Shots be 7 by default, but it adds an additional 1 Durability Cost to Blade Barrier. And make it cost 2 SP, one for skill, other for not-taking-slots.
With that, a Kensei will be able to afford atleast a rank 2-3 autohit. And that aside, it will be a fitting buff to compensate Blade Barrier's inbound changes to not stack with Desperado, or not work in Melee range.