05-18-2017, 06:08 PM
My primary issue with running God Rod with a staff main hand and a tome sub-hand is that it feels incredibly restrictive and burdening. I'm not saying it isn't a solution since it clearly is, but it feels cluttered and unnecessary. Considering that the staff becomes a casting tool with God Rod, but exclusively to Mercalan domain spells? To have an entire skill dedicated to that feels a little underwhelming in my opinion. So yes, what are your thoughts on keeping it as a Priest spell but expand it from Mercalan domains to all of them? This way it would be easier to synergize with Lantern Bearer, Evoker, Hexer, etc.
Edit: Also, I don't really think this would make curates even more overloaded, per se. I just think it would make it more iconic and realistic. Heck, even Curate's two weapon types are polearms and tomes. I personally think it fits the class perfectly. A prime example of this being me making a new character and slowly leveling as a curate. I see that polearms are allowed as a weapon type and that one skill, Solar Lance, can be used with one. But low and behold, if I want to make use of the other 99% of the skills, I also need to slap a tome in my free hand? I just think that's overkill. That could be just me though.
Edit: Also, I don't really think this would make curates even more overloaded, per se. I just think it would make it more iconic and realistic. Heck, even Curate's two weapon types are polearms and tomes. I personally think it fits the class perfectly. A prime example of this being me making a new character and slowly leveling as a curate. I see that polearms are allowed as a weapon type and that one skill, Solar Lance, can be used with one. But low and behold, if I want to make use of the other 99% of the skills, I also need to slap a tome in my free hand? I just think that's overkill. That could be just me though.
Discord: Selfish Gene#0139