05-15-2017, 05:21 AM
Only thing I'm worried about for this is it would make certain niche use items even less desirable in favor of things like PR-Hi Potions and Sal Violates.
Perhaps certain items could have more than one use per slot varied by the effectiveness?
For example, let's say PR-Hi Potion would be 1 per Slot but PR-Stabilizers would be 3 per Slot, having the weaker potions in this instance would mean you can carry more of them which can be advantageous in certain situations like just topping people up.
Perhaps certain items could have more than one use per slot varied by the effectiveness?
For example, let's say PR-Hi Potion would be 1 per Slot but PR-Stabilizers would be 3 per Slot, having the weaker potions in this instance would mean you can carry more of them which can be advantageous in certain situations like just topping people up.