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Last thing to finally balance Hexer [Death Knighting should be Main Class]
#2
It gives you an overall stats buff for a holy weakness and even Overload/Null Shell bait.

Fallcall already got nerfed to 1.5x damage. The problem doesn't lie with Death Knighting not being main class in my opinion-- it's Ether Invitation.

Which only hits '1000 damage' because Ether Invitation is combined with holy, mind you. Otherwise it's literally incapable of hitting that number even with Fallcall.
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